
/* Copyright (c) 2006-2016, Stefan Eilemann <eile@equalizergraphics.com>
 *                          Daniel Nachbaur <danielnachbaur@gmail.com>
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * - Redistributions of source code must retain the above copyright notice, this
 *   list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright notice,
 *   this list of conditions and the following disclaimer in the documentation
 *   and/or other materials provided with the distribution.
 * - Neither the name of Eyescale Software GmbH nor the names of its
 *   contributors may be used to endorse or promote products derived from this
 *   software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef EVOLVE_CONFIG_H
#define EVOLVE_CONFIG_H

#include <eq/eq.h>

#include "frameData.h"     // member
#include "localInitData.h" // member

namespace eVolve
{
class Config : public eq::Config
{
public:
    Config(eq::ServerPtr parent);

    /** @sa eq::Config::init. */
    bool init();
    /** @sa eq::Config::exit. */
    bool exit() final;

    /** @sa eq::Config::startFrame. */
    virtual uint32_t startFrame();

    void setInitData(const LocalInitData& data) { _initData = data; }
    const InitData& getInitData() const { return _initData; }
    /** Map per-config data to the local node process */
    bool loadInitData(const eq::uint128_t& initDataID);

protected:
    virtual ~Config();

    /** @sa eq::Config::handleEvent */
    bool handleEvent(eq::EventType type, const eq::KeyEvent& event) override;
    bool handleEvent(eq::EventType type, const eq::PointerEvent&) override;

    int _spinX, _spinY;

    eq::Canvas* _currentCanvas;

    LocalInitData _initData;
    FrameData _frameData;

    uint64_t _messageTime;

private:
    void _resetMessage();
    void _setMessage(const std::string& message);
    void _switchLayout(int32_t increment);
    void _deregisterData();

    static void _applyRotation(float m[16], const float dx, const float dy);
};
}

#endif // EVOLVE_CONFIG_H
